Jul 06, 2005, 02:49 PM // 14:49
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#342
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Quote:
Originally Posted by KrystenDeathknight
I have heard from a Guildie that there is now a 15%>50%hp bow at K.
Anyone tested it and discovered what stat type it has (longbow, shortbow etc).
If not i shall attempt to do some testing on it and work out how it compares to my Flatbow.
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Heres a helpful list.
Last edited by ZennZero; Jul 06, 2005 at 11:01 PM // 23:01..
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Jul 07, 2005, 12:24 PM // 12:24
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#343
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Ascalonian Squire
Join Date: Jul 2005
Guild: Gods
Profession: E/Me
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I might miss this when i go through the thread but can you guy post where to hunt for the item collector collecting too plz.
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Jul 07, 2005, 08:33 PM // 20:33
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#344
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: GRT
Profession: W/R
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Well soon as the Anet devs get off their lazy ass's about some collecters. Theres like 6 known collecters that get ganked and kill by mobs right off once players enter the map. There has been some off chances that mobs did not aggro til players got close enough to see the collecters as they got offed by aggroing mobs.
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Jul 08, 2005, 04:20 AM // 04:20
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#345
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Ascalonian Squire
Join Date: Jun 2005
Profession: Mo/
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a list of where and which monsters drop the items the collectors collect might be useful, as well as a list for each set of armor for each area, or atleast the most frequented areas, i cant do much right now or i would help
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Jul 09, 2005, 04:50 PM // 16:50
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#346
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Ascalonian Squire
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i've been told that a collector is giving
grim cesta energy+12/energy+15/energy regen -1
anyone know where it is?
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Jul 09, 2005, 07:02 PM // 19:02
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#347
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Frost Gate Guardian
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stuff for underlined entries in Ming Ming's list...
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a. Nord Stonegrimm (missin the S)
Truncheon
Dark 11-22 (req. 9 Curses)
recharge 20%
Smiting Staff
Energy +10
Light 11-22 (req. 9 Smiting)
20%/20%
Battle Axe
Slashing 6-28 (req. 9 Axe)
Damage +15% stance
-----------------------------------------
b. Radamon
Cane
Chaos 11-22 (req. 9 Domination)
recharge 20%
Truncheon
Cold 11-22 (req. 9 Death)
recharge 20%
-----------------------------------------
c. Hoknil the Lesser
Wicked Staff
Energy +10
Dark 11-22 (req. 9 Curses)
20%/20%
-----------------------------------------
f. Goran Grimyak
Inscribed Chakram
Energy +12 (req. 9 Domination)
20%/20%
Idol
Energy +12 (req. 9 Curses)
20%/20%
-----------------------------------------
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Jul 09, 2005, 10:18 PM // 22:18
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#348
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Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
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Looking for a desert or lower shiverpeak collector offering an air wand with +15 energy and -1 energy regen or a storm artifact with +12/+15/-1/+30...
Anyone found one yet? I know they had items like these earlier in the game, but they aren't max damage and Max foci energy...
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Jul 10, 2005, 12:45 AM // 00:45
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#349
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Pre-Searing Cadet
Join Date: May 2005
Profession: R/Me
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Ranger armor for jungle and desert
Don't think I saw these so here's the Ranger collector armor for Maguuma Jungle (AL61) and Crystal Desert (AL70)
Maguuma Jungle:
Druid's Overlook
Mosreh the Exile trades 5 Ebon Spider Legs for
• Leather Gloves (AL61, +30 vs. elemental)
Ettin's Back
Hember trades 5 Thorny Carapaces for
• Leather Vest (AL61, +30 vs. elemental, Energy +5)
Horton Longsnout trades 5 White Mantle Emblems for
• Leather Vest (AL61, +30 vs. elemental, Energy +5)
Lord Engelram trades 5 Maguuma Manes for
• Leather Boots (AL61, +30 vs. elemental)
Reed Bog
Elene the Vigilant trades 5 Ebon Spider Legs for
• Leather Gloves (AL61, +30 vs. elemental)
Sage Lands
Aaron Fletcher trades 5 Ancient Eyes) for
• Tamer's Mask (AL61, +30 vs. elemental, Beast Mastery +1)
Elwynn Kirby trades 5 Tangled Seeds) for
• Archer's Mask (AL61, +30 vs. elemental, Marksmanship +1)
The Falls
Agrippa Stonehands trades 5 Behemoth Jaws for
• Hunter's Mask (AL61, +30 vs. elemental, Expertise +1)
Llourdes the Arcane trades 5 Jungle Scale Fins for
• Leather Leggings (AL61, +30 vs. elemental, Energy Recovery +1)
Meghan the Bright trades 5 Jungle Troll Tusks for
• Leather Leggings (AL61, +30 vs. elemental, Energy Recovery +1)
Slayton Redblade trades 5 Tangled Seeds for
• Traveler's Mask (AL61, +30 vs. elemental, Wilderness Survival +1)
Ventari's Refuge
Jaden Fletcher trades 5 Ancient Eyes for
• Leather Boots (AL61, +30 vs. elemental)
Crystal Desert:
a. Ekimeel Trueshot trades 5 forgotten seals for
• Archer's Mask (AL70, +30 vs. elemental, Marksmanship +1)
b. Ardenoth Oakenshield trades 5 bleached shells for
• Hunter's Mask (AL70, +30 vs. elemental, Expertise +1)
c. Kyle the Rich trades 5 losaru manes for
• Leather Vest (AL70, +30 vs. elemental, Energy +5)
d. Gustav the Silent trades 5 dune borrower jaws for
• Leather Boots (AL70, +30 vs. elemental)
e. Fenster the Golden trades 5 minotaur horns for
• Leather Gloves (AL70, +30 vs. elemental)
h. Winfield Michelson trades 5 bleached carapaces for
• Leather Vest (AL70, +30 vs. elemental, Energy +5)
l. Barton Smallwood trades 5 shriveled eyes for
• Traveler's Mask (AL70, +30 vs. elemental, Wilderness +1)
n. Cedric Rogers trades 5 losaru manes for
• Leather Leggings (AL70, +30 vs. elemental, Energy Recovery +1)
q. Jamie the Wanderer trades 5 dune borrower jaws for
• Leather Leggings (AL70, +30 vs. elemental, Energy Recovery +1)
s. Kelsay Pradist trades 5 jade mandibles for
• Tamer's Mask (AL70, +30 vs. elemental, Beast Mastery +1)
t. Sir Norrington trades 5 shriveled eyes for
• Leather Gloves (AL70, +30 vs. elemental)
v. Sir Kaufman trades 5 massive jawbones for
• Leather Boots (AL70, +30 vs. elemental)
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Jul 10, 2005, 06:20 AM // 06:20
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#350
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: Mo/R
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If ppl still want to know, there are two ascalon collector bows at the desert, 1 short bow and the other im not certain if its recurve or longbow (although its been posted here its a longbow, making the lornars pass collector useless).
the shortbow version is at skyward reach and requires 5 dessicated hydra claws. Its BEHIND that big plateau of ascension and is near the teleporter in that area. Its not difficult to reach if u have a runner and hydra claws are easy to get if u have a decent protection monk to counter the hydra's meteor shower.
Im surprised that I couldnt find a more comprehensive collector guide. The prima guide may be outdated but the locations are still collect. Ive successfully looked at all collectors in both the desert and the southern part of shiverpeak (all areas AFTER ascension, including lornars and snakedance).
I was kind of disappointed at first that there was no decent primary one-handed wand or rod for monks who specialize in protection or healing but finally found a +15 energy -1 eng regen rod right outside quarrel falls (non 7-13 damage only).
Its unusual that there are many pretty decent collector items at kryta. Theres even a +30 hp, +1 healing prayers (20% when using skills) healing icon at maguuma stade but with only +10 energy.
Anyway although i was kinda shortsighted and didnt bother writing down this information when i was getting it , I know the basic combinations that exist for collector items. What variants exist for all, Im not certain but anyway this might give someone an idea of wats available.
Melee Weapons:
+20% damage (while Hexed) <non-max weapons only that i found in kryta>
+15% damage (while enchanted) <max damage available, in desert and shiverpeak>
+15% damage (whine in stance) <max damage available, in desert and shiverpeak>
Hammers, Axes and Swords available for all of the above
Bows:
+20% damage (while hexed) <non-max as well>
+15% damage (while enchanted) <max damage available, in desert and shiverpeak> ==> longbow and shortbow are available and what looks like a hornbow
+15% damage (whine HP>%50) <max damage available, in desert and shiverpeak> ==> recurve type is only available at mineral springs
Off-Hand Mage Items (Monk, Elementalist, Necromancer, Mesmer)
+12 energy +20% chance for faster skill recharge, +20% chance for faster casting (readily available for most attribute focuses for all mage professions)
+12 energy +15 energy -1 energy regen +30 hp (available for protection, healing, divine favor also for soul reaping and curses that I know of).
Im not certain what types are available for all of below:
+10 energy +1 apprioriate attribute (20% chance while using appropriate skills) +30 hp
+10 energy +5 armor (while enchanted) +45 hp (while enchanted)
+8 energy +5 energy (while hp > 75%) ==> only seen this for fast casting
Primary Hand Mage Items (wands and rods):
Max Damage with +20% chance skill recharge
7-13 damage with +15 energy, -1 energy regen
Last edited by Kosmous; Jul 10, 2005 at 07:24 AM // 07:24..
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Jul 10, 2005, 08:06 PM // 20:06
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#351
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Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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Anyone know where and which collectors offer nice Monk Weapon and secondary weapons? (like a rod/symbol etc.) with nice nergy bonuses. Thanks. I'd prefer it in a private message if possible.
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Jul 10, 2005, 11:26 PM // 23:26
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#352
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: Mo/R
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smiter/protector/healing monk? You want a lot of energy as trade off to energy regen?
If these are your main items, probably the best you can do is obtain the standard +12 energy, 20/20 healing icon or opt to go for the +10 but with +1 to healing prayers (20% chance) and +30 hp.
For primary, this is tough. Again if your just in need of a large eng cache, get the holy rod +15 energy -1 eng regen. Otherwise ur stuck with crappy smiting and holy rods which give you +20% to increase skill regen.
Im assuming tho you want the large energy bonuses:
Holy Rod: 7-13 fire damage (8 divine favor) +15 energy -1 eng regen ==> collector outside querrel falls, wants 5 maguuma manes
Healing Icon: +12 energy (9 healing prayers) +15 energy -1 eng regen, +30 hp ==> collector at vulture drifts near teleporter (northern part), wants 5 iridescent griffon wings.
Last edited by Kosmous; Jul 12, 2005 at 05:31 AM // 05:31..
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Jul 11, 2005, 04:20 AM // 04:20
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#353
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Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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...is the extra energy really worth the Degen? I suppose I could put non degen on switch to recover between battles but.. is it really even worth it? (I'm a protector/healer)
Last edited by Dahl; Jul 11, 2005 at 04:22 AM // 04:22..
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Jul 11, 2005, 05:52 AM // 05:52
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#354
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Frost Gate Guardian
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Quote:
Originally Posted by maxpower
w. Sir Pohl Sanbert trades dune borrow jaws for
...
^
this collector in the desert does now also have an 15-28 ascalon req 9 with 15% while hp>50%. its a longbow actually
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Quote:
Originally Posted by Kosmous
If ppl still want to know, there are two ascalon collector bows at the desert, 1 short bow and the other im not certain if its recurve or longbow (although its been posted here its a longbow, making the lornars pass collector useless).
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Well, like everything in GW there are tradeoffs... longer range is usually traded for steeper trajectory and/or faster RoF. "Useless" is probably not the correct term here. However maxpower's statement is confirmed. There is indeed a longbow-range Ascalon at Sanbert now. Sir Pohl Sanbert's inventory and a shot of the approximate bow range.
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Jul 12, 2005, 05:29 AM // 05:29
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#355
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: Mo/R
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im a prot/heal monk as well and i switch to the holy rod with +15 eng and the +27 icon (total -2 degen) whenever i need the huge cache of mana. I normally use a bow since i use marksmans wager to get energy as well (blessed signet build with lifebond/prot bond). the 15+27 energy helps in tight situations such as when my entire party is all down on hp as a result of hexes and area effects spells (u can practically fire 3 heal parties with it which usually brings most of the party back to max... any other healing spell (except heal area) will take too much time to cast especially if ur party is far away from each other which is usually the case in 8 member groups).
Of course pulling that kind of stunt off would basicly disable you from casting spells for the rest of the battle your in. But being able to restore your entire parties health to close to max when your entire group is about to die could, by itself be enough to win you the fight.
This is obviously not as effective in PvP since players all hunt down the monk, but im sure there are other uses for a large cache of energy especially with energy draining mesmers in the other team.
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Jul 12, 2005, 03:38 PM // 15:38
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#356
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Lion's Arch Merchant
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thx GW MONKEY, needed to know that collector....
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Jul 13, 2005, 02:55 AM // 02:55
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#357
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Brothers Of The Illuminati
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Is there a collectors axe with +15% over 50? if its in this thread, please tell me which page. (i used the search but it would just ignore "axe" because its too short)
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Jul 13, 2005, 07:11 AM // 07:11
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#358
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Pre-Searing Cadet
Join Date: Jul 2005
Profession: Mo/R
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no axes >50% hp unfortunately. Seems that only exists for bows. Ive already checked all of shiverpeak and the crystal desert. BTW does anyone have a site which i can submit images of all the collectors (i have all the shiverpeak and desert collectors already).
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Jul 13, 2005, 11:58 AM // 11:58
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#359
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Ascalonian Squire
Join Date: Jun 2005
Guild: Communist Vikings
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Is there an Ascalon bow (Flatbow) out there that gives 15% whlie health is above 50%?
I've only been able to find one with 15% while enchanted.
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Jul 13, 2005, 10:11 PM // 22:11
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#360
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Pre-Searing Cadet
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Hi i was wondering if anyone knew where to get a Focus Item for a Mesmer that has the stats...
Energy +12 (req Illusion magic or Fast casting)
Energy +15
Energy regeneration -1
HP+30
i found one in the desert but it required domination magic...
if anyone could help that would be great
Thx ahead
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